Korean game UGC with an agency team.
On-camera performance, Korean captions and gameplay editing for a Creatorial-commissioned game video.
- Client
- Creatorial
- Delivery
- Role
- Script collaboration, on-camera performance & editing
- Project
- Agency-commissioned mobile-game UGC
Actual edited project video · 29 seconds. Creatorial was the commissioning agency; the game was the end-client product.
The brief
Creatorial commissioned Korean UGC for a mobile-game creative. The project combined Danny’s on-camera performance with Korean captions and gameplay footage.
Our role
Danny participated from the script stage through the video edit. Creatorial coordinated the client feedback and supplied the gameplay direction and Korean endcard requirements.
The work
The revision discussion covered the Korean game name, specific Korean wording and where gameplay should appear. Some sections use a split screen so the performance and game action can be seen together; the whole video is not forced into that layout.
The video above is the edited project version retained in the original delivery folder. This is an agency collaboration, not a claim that the game publisher commissioned Danny directly.
Explore Korean UGC ↗What are you making
for Korean audiences?
Share the audience, format and scope. Let’s find the right starting point.
